>I copied lxdoom over, and installed doom1.wad (from the Debian package
>doom-wad-shareware), and boomlump.wad, both in
>/usr/local/share/games/doom/. Ran lxdoom, but no joy:
>M_LoadDefaults: Load system defaults.
>I_SetRes: Using resolution 320x200
>V_Init: allocate screens.
> found /usr/local/share/games/doom/boomlump.wad
>D_InitNetGame: Checking for network game.
>W_Init: Init WADfiles.
> adding /usr/local/share/games/doom/doom1.wad
> adding /usr/local/share/games/doom/boomlump.wad
>M_Init: Init miscellaneous info.
>R_Init: Init DOOM refresh daemon -
>R_LoadTrigTables: Endianness...ok.
>R_InitData: Textures
>R_InitTextures: Missing patch 192 in texture COMP2
>R_InitTextures: Missing patch 224 in texture COMP2
>R_InitTextures: Missing patch 192 in texture COMPUTE2
>R_InitTextures: Missing patch 192 in texture PLANET1
>R_InitTextures: Missing patch 240 in texture STONE
>R_InitTextures: Missing patch 176 in texture STONE
>R_InitTextures: Missing patch 192 in texture STONE
>7 errors.
At least it compiled and started to run. That's a start.
I was comparing your output to the output from lxdoom on my i386 system.
To me, that looks like a WAD file problem. It looks like it is finding the
files, but could they be corrupt?
Try downloading the shareware WAD from somewhere else. If you have one,
try a "real" WAD file (DOOM, Ultimate DOOM or DOOM II).
Tom
Received on Fri Sep 22 05:49:18 2000
This archive was generated by hypermail 2.1.8 : Tue May 04 2004 - 09:43:42 EDT