Re: [iPAQ] No joy with lxdoom

From: <Tom_Kirksey.a.t.ingersoll-rand.com>
Date: Fri Sep 22 2000 - 08:49:07 EDT

>I copied lxdoom over, and installed doom1.wad (from the Debian package
>doom-wad-shareware), and boomlump.wad, both in
>/usr/local/share/games/doom/. Ran lxdoom, but no joy:

>M_LoadDefaults: Load system defaults.

>I_SetRes: Using resolution 320x200

>V_Init: allocate screens.

> found /usr/local/share/games/doom/boomlump.wad

>D_InitNetGame: Checking for network game.

>W_Init: Init WADfiles.

> adding /usr/local/share/games/doom/doom1.wad

> adding /usr/local/share/games/doom/boomlump.wad

>M_Init: Init miscellaneous info.

>R_Init: Init DOOM refresh daemon -

>R_LoadTrigTables: Endianness...ok.

>R_InitData: Textures

>R_InitTextures: Missing patch 192 in texture COMP2

>R_InitTextures: Missing patch 224 in texture COMP2

>R_InitTextures: Missing patch 192 in texture COMPUTE2

>R_InitTextures: Missing patch 192 in texture PLANET1

>R_InitTextures: Missing patch 240 in texture STONE

>R_InitTextures: Missing patch 176 in texture STONE

>R_InitTextures: Missing patch 192 in texture STONE

>7 errors.

At least it compiled and started to run. That's a start.

I was comparing your output to the output from lxdoom on my i386 system.
To me, that looks like a WAD file problem. It looks like it is finding the
files, but could they be corrupt?

Try downloading the shareware WAD from somewhere else. If you have one,
try a "real" WAD file (DOOM, Ultimate DOOM or DOOM II).

Tom
Received on Fri Sep 22 05:49:18 2000

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