>PS. Of course, you don't want to forget:
> 4) Keep everyone posted on the list about successes and
> failures!
Failures? OK, I got xmame to compile on the skiff, but not run on the iPaq.
It didn't like the CPU selection. Hans (the author) may have to add in ARM
CPU support. I will work on the makefile some more. That sucker takes
about 40 minutes to compile and the binary is 8.9MB, unstripped. If I ever
get it to run right, the stripped version should be about 5MB, maybe a
little less (it supports ~2300 games).
As to possible copyright problems Jim mentioned, mame itself is legal.
Simply let users find their own game ROM files. Also, there *ARE* free
games available for mame that people have written and given away. We could
include a couple of free ROM files to get them going.
Tom
Received on Fri Oct 6 12:38:39 2000
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