Re: ScummVM

From: Pawel Kolodziejski <pablo_at_omega.xtr.net.pl>
Date: Thu, 29 Dec 2005 11:40:51 +0100 (CET)

> Hi,

hi

> Since Aquadran is involved in both projects, I think I'm feeling lucky.

heh :) thought I'm not scummvm porter, but core scumm engine developer.

> Are there any chances to make ScummVM work properly? I've tried several
> packages, and got 0.6.1b from familiar 0.8.2 to run with "-g normal", but
> it's very slow, and pointer is disadjusted (it points always 0,5cm upper
> than
> should do). Also, when I start a game, it crashes (tried loomega,
> simon2talkie).

i'm not related with familiar scummvm packages, i didn't even run it.

> 0.8.0 WinCE port works very well however. Is there any 0.8.0 package for
> familiar? It runs better?

You are indeed lucky :) I have plan create linux port separated to
familiar ones. I don't want create generic port. It'll be specialised to
intel xscale pda like ipaq h1915. I want also optimise it for speed to
work engines smooth.
Received on Thu Dec 29 2005 - 05:48:22 EST

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