Just FYI there is an integer version of opengl stuff out there written with
PDA's in mind. I don't have a link to it on this computer but if anyone is
interested I will see if I can dig it up.
Matt
-- On Thursday 15 February 2007 09:11, Erik Hovland wrote: > On Thu, Feb 15, 2007 at 01:28:55PM +0000, lee nookx wrote: > > Hi, > > > > I am looking to be able to run mesa (or at least some openGL stuff) on > > my ipaq running familiar. > > > > However, I am having trouble compiling mesa for the arm processor. I > > noticed that there is a mesa ipk for 0.8.2 but I can't see anything in > > 0.8.4, was mesa dropped for a reason, or is it just no longer > > maintained? > > I am sure it was dropped for a reason. But that reason might have been > that the bb was unmaintain :P. Seriously, there is still a bb for mesa > in the OE tree. You are welcome to try to copy it over and try to make > it work. I am telling you that it will be a hard fight if you have no > hardware acceleration. The lack of a real floating point unit is just > the beginning of the problems you are likely to encounter. > > E -- http://www.kiatoa.com, a self-governing site where *you* can be the boss! You make and choose the stories and the classifieds are always free. Also, many "best of" polls. Come join in the ballot stuffing!Received on Fri Feb 16 2007 - 00:30:57 EST
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